kidsEduGaming · A Bach Foundation project
A little guidance for grown-ups
Play together, then take the learning into life
Children develop at different rates. Discover, Grow and Explore describe optional starting points, not judgements about ability. The youngest activities use pictures, large touch targets and simple choices. Read instructions together when voice recordings have not yet been added.
Short adventures, clear stopping points
Choose one activity, let the child try, offer a clue rather than taking over, and stop comfortably. Session lengths are adjustable household preferences, not medical recommendations. Games do not need daily streaks, leaderboards, punishment or endless autoplay to be enjoyable.
Mistakes tell us what to try next
Look at first-try answers, hints and what was practised. A completed round is not proof of mastery. Repeating an activity with support can be valuable. These local summaries are not diagnostic assessments and should not be used to compare children.
A private shared learning journey
Use a local badge for each learner on this browser, without a real name. Review rewards and activity summaries in the caretaker area. Download a local report or backup when needed. Nothing automatically syncs to another device, and the project owner cannot see a child's progress.
Bridge the screen and the real world
Each game includes a small optional activity for a caretaker and child to try together. Follow age-appropriate supervision and local safety guidance. A game about roads, electricity, food, water or emergencies never replaces adult supervision or professional advice.
